Dinkum's Mini Anniversary Update
As you know I’ve been hard at work on the Summer Sun update. Things are taking a bit longer than expected, so I’ve taken a little bit of time off to work on a smaller update. In this update John is running a little event in his shop to celebrate Dinkum’s anniversary! That’s right, next month marks Dinkum’s first year since entering Early Access.
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James Bendon
Next Update?
I've had my head down working hard on Dinkum's next update. I really wanted to have it ready for everyone to play in early February, but things are taking a little bit longer than expected
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James Bendon
House Warming Update
Today is the day that you can enjoy brand-new Dinkum content as the House Warming update is here! While the update is downloading, let me tell you a little bit more about it.
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James Bendon
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Devlog #24 - Release Date Letter
Hi there! It's James here! It's just under two weeks before Dinkum's release! Woah! I've been pretty busy making sure that the game is ready for everyone, but I wanted to take a little bit of time to say thanks!
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James Bendon
Devlog #23 - Licences and Milestones
It’s been a long time, and a lot has happened to me since I’ve been gone. I got married, had a baby and moved states again. All the while I’ve still been working very hard on Dinkum. I thought it might be time to start posting updates on here again, so I want to show you some of the ways you can progress your character through Dinkum!
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James Bendon
Devlog #22 - Pet Dogs and Villager Scheduals
Wow. It’s been a little while, right? My personal life at the end of 2019 was really busy. But I’ve still been trucking along and working on Dinkum the whole time. Why don’t I show you some of the new stuff?
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James Bendon
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Devlog #21 - Bulletin Boards and Cameras
Been a little while, hasn’t it? Sorry about that. What if I showed off some of the new things I’ve been working on to make it up to you? How does a town bulletin board and a new camera item sound?
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James Bendon
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Devlog # 20 - Museum and Mine-er changes
I’ve been hard at work this month. There is now a museum to collect and research all the wildlife on your island and I’ve started making some changes to how the mines are generated.
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James Bendon
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Devlog #19 - Home Improvements
James Bendon
Devlog #18 - Milking Animals and Decorations
I’ve always known there were going to be farm animals in Dinkum. The plan was just the regular animals, chickens, cows, sheep and the like. Now I’ve kind of changed my mind. I wanted something that felt a bit more Australian.
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James Bendon
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Devlog #17 - Chickens and Storms
Wow. It’s been a while, huh?. Don’t worry, I’ve still been busy working on Dinkum. Why don’t a share some stuff I’ve been working on with you?
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James Bendon
animal crossing, stardew valley, farming game, Dinkum, Dinkum Game, lighting, fishing, fishing game, chickens, animal crossing PC
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Devlog #16 - Months and More Crops
New crops? Months? Seasons?
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James Bendon
Devlog #15 - Growing Trees and Table Saws
I’ve been meaning to add so many of the things in this blog post for a long time. So, I’ve finally done it. Let’s start with the title stuff, shall we?
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James Bendon
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Devlog # 14 - Trouble and Turkeys
Happy Australia Day! It’s pretty much just been optimization again, although, there have been some new additions.
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James Bendon
animal crossing, farming game, rpg, harvest moon, stardew valley, dev log, dev, developer log, gamedev, mining game, farming game]]
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Devlog #13 - Biomes and Traps
Woah. December went quick, and I haven’t blogged in a month. Sorry about that. The good news is there is a fair bit to show off this blog post. So lets get started!
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James Bendon
animal crossing, farming game, dev log, developer log, videogame, stardew valley, harvest moon
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Devlog #12 - Fishing Fixes
James Bendon
Devlog #11 -Sprinklers and Stuff
There are sprinklers in Dinkum! I’ve also been playing around with a few other ideas that might not actually end up in the game.
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James Bendon
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Devlog #10 - Dogs and Mangroves
I’m back in the swing of adding new features, would have been more if Rockstar wasn’t so selfish as to release a certain cowboy game that is like a sponge for my time. But I still managed to add a new animal, a new biome and new farming options.
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James Bendon
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Devlog #9 - Pests and Fences
After spending a lot of time optimizing Dinkum during the last two weeks, I moved houses. This ended up being a much larger task then I was expecting. In the last two weeks, I’ve had maybe 4 or 5 days that I’ve actually worked on Dinkum.
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James Bendon
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Devlog #8 - Crafting and Greenhouses
Unfortunately, I’ve spent the last week focusing on optimizing Dinkum. That means I haven’t got much to show off this time. I did manage to put in two new buildings though! There is the craftsman’s house and the greenhouse.
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James Bendon
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